I’m a UX designer, architect, and 3D artist who utilizes a unique hybrid of design thinking, coding, 3D animation, and architectural design to tackle the ambitious and ambiguous problem of designing intuitive VR and AR experiences in a 3-dimensional medium with few precedents.
A virtual reality experience for home design
An app to let Griffith Park visitors see how crowded different areas were
A rollable desktop screen to manage your workflow and attention.